Free NEWS Letter
The Sugar Trehalose
Affiliate Program
Untitled Document
Book Store
Store Front
Support The Endowment
Enter Amount:
We Accept
VisaMaster CardAmerican ExpressDiscoverssl lock
Main Menu
Home
- - - - - - -
Inside the Human Cell
The Sugar Trehalose
- - - - - - -
Sugar Science Forum
Glycomics Training
Interactive Glycomics Brochure
NEWS
7 FREE NEWSletters
HOT Links of Interest
- - - - - - -
Contact Us
Disclaimer
Sitemap
Evaluation Forms

Huntington’s General
Health Evaluation
FORM for Trehalose
Nutritional Pilot Survey

Parkinson's General
Health Evaluation
FORM for Trehalose
Nutritional Pilot Survey

Alzheimer / Dementia
General Health Evaluation
FORM for Trehalose
Nutritional Pilot Survey

Diabetic Health Evaluation
FORM for Trehalose
Nutritional Pilot Survey

General Public Health
Evaluation FORM for
Trehalose Nutritional
Pilot Survey (For General
Public without Huntington’s,
Alzheimer’s, or Parkinson’s.)

Chapter One
Chapter One

Chapter One

FREE Sneek Peek
Chapter One


Meet J.C. Spencer
"Glycomics II"
Replay 30 minute Conference call from July 3rd, 2008

"Glycomics"
Replay 30 minute Conference call from June 5th, 2008

"Trehalose and
Huntington's Disease
"
Replay 30 minute Conference call from May 8th, 2008
Who's Online
We have 8 guests online
Kid’s Brains and Video Games

Brain sees violent video games as real life -study

The brains of players of violent video games react as if the violence were real, a study has suggested.

Klaus Mathiak at the University of Aachen in Germany studied the brain patterns of 13 men aged 18 to 26 who, on average, played video games for two hours a day.

Wired up to a scanner, they were asked to play a game involving navigating through a complicated bunker, killing attackers and rescuing hostages.

Mathiak found that as violence became imminent, the cognitive parts of the brain became active and that during a fight, emotional parts of the brain were shut down.

The pattern was the same as that seen in subjects who have had brain scans during other simulated violent situations.

It suggests that video games are a "training for the brain to react with this pattern," Mathiak says.

The research was presented at a meeting in Canada and reported by New Scientist magazine.

Whether violent videos make people more aggressive though is hard to prove, the magazine noted. Studies have suggested players of violent games are in fact more aggressive but have left open the question of whether the games made them that way.

LONDON (Reuters)Source

Last Updated ( Feb 08, 2006 at 04:06 PM )